possible prints

So, I've got a timeline for new projects worked out; and I already have the next piece in production. By next month I'll have a brand spanking new shirt for sale on the shop. However, I have a very specific aesthetic I'm going for and I think every design I come up with isn't right for a shirt.

As a result, I'm thinking of adding other items such as screenprints? Question mark? Upward inflection? I haven't decided for sure just yet what other items I'll be making but, here's an example above of a potential future print.


So I wanted to give a little insight into my process so far. As I stated in the first post, this has actually been in the works for awhile.I wanted to have a style that could stand out
from other apparel companies as it's a crowded market-- so being unique is important.

As you can see, I went through quite a few styles in the many months. Yeah, lot's of skulls. But it occurred to me that if I was going to work in a different medium, such as t-shirts, maybe I should try a different style from my usual illustrations. 

My illustrations tend to be hyper- detailed, so I hit upon the idea of making the graphics bolder by simplifying them. I was inspired by Henri Matisse's cutouts. No outlines, no rendering, just simplified blocks of color. I also like the idea of using some gradients in the designs.

You can see these  two details above show a bit of what I'm talking about. Overall, I think the panther tee was the most successful and perfectly encapsulates what I'm going for. If you read this far down, you must be bored at work. But thanks!

The Inspiration

See! I told you I'd be updating this regularly-- three posts already. I figured I would give a little insight into the first designs and what inspired them. A lot of my work is inspired by-- well, basically whatever I'm into at the moment.

For the first release, I was inspired by the super stylish indie hit game Hotline Miami. What to say about this game? The 80's inspired aesthetic is awesome, along with a cool, odd soundtrack all wrapped up in a mysterious story that's just weird as hell. I just love the low- grade, grungy pixel art. And of course as is the current trend it's tough as nails. If you dig indie games you should check it out.

It hasn't only inspired me artistically, but plenty of other artists as well. If you google it, you'll see what I mean. Anyways, I will probably revisit this theme again sometime, as it's ripe with potential.